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VPython for Introductory Mechanics: Complete Version

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This book adds a computational dimension to introductory physics mechanics course, and is intended to accompany the textbook and other course materials for that course. It uses the programming language VPython in the browser-based GlowScript environment. It starts with simple computing and physics examples and moves to more sophisticated topics in succeeding chapters. Computational topics include Position vs. Time Graphs, use of vectors, plotting motion of objects, and programming skills such as the cross product. Physics topics include the kinematic equations, torque, angular momentum, projectile motion of a body, the law of universal gravitation, and gravitational assist.


MLA citation style (9th ed.)

English, Lars Q, and Morgan, Windsor A. Vpython for Introductory Mechanics: Complete Version. . 2019. dickinson.hykucommons.org/concern/oers/c0b3bf50-2ef9-47ae-8f24-8bebd316b547.

APA citation style (7th ed.)

E. L. Q, & M. W. A. (2019). VPython for Introductory Mechanics: Complete Version. https://dickinson.hykucommons.org/concern/oers/c0b3bf50-2ef9-47ae-8f24-8bebd316b547

Chicago citation style (CMOS 17, author-date)

English, Lars Q., and Morgan, Windsor A.. Vpython for Introductory Mechanics: Complete Version. 2019. https://dickinson.hykucommons.org/concern/oers/c0b3bf50-2ef9-47ae-8f24-8bebd316b547.

Note: These citations are programmatically generated and may be incomplete.

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