... whole. I played the game on my own for most of the summer of 2006 and had very positive experiences ...
... 2006, 2) Games can be used to recreate real-life scenarios for abstract concepts (Gee 2004) Games give ...
... ; Prensky 2001, 18; Oblinger 2006, 2; Prensky 2006, 63) Games provide feedback as needed (Gee 2004, 65-66 ...
... communicate in both forms as well. (Gee 2004, 65; Oblinger 2006, 2) Games are learner-centered, giving ...
... also allows students to help each other with built-in opportunities for collaboration. (Prensky 2006 ...