Key Takeaways: Mobile technology offers the ability to combine immediate access to information and location through augmented reality and geotagging. Dickinson College students in a summer study-abroad program partnered with...
Various existing learning environments could scale to MOOC size and benefit learners by adding the social elements now missing, from citizen science to simulations, games, virtual reality, and augmented reality. While those of...
This published version is made available on Dickinson Scholar with the permission of the publisher. For more information on the published version, visit The FLTMAG's Website., There has been extensive research on the...
For more information on the published version, visit The Escapist's Website., A student came to my office last week and asked for help setting up a LAN game of Civ IV in one of the college's computer labs. He was going to play...
This published version is made available on Dickinson Scholar with the permission of the publisher. For more information on the published version, visit Educause's Website., Bryant, Todd. Everything Depends on the Data....
This case study describes the integration of language exchanges into the Japanese program at Dickinson College, USA. The oral synchronous exchanges used Skype, the Japanese social networking site Mixi, and a website developed...
This published version is made available on Dickinson Scholar with the permission of the publisher. For more information on the published version, visit Academic Common's Website., Bryant, Todd. "From Age of Empires to Zork:...
Games and simulations are an exciting and frequently debated topic among instructional technologists because of their potential to recreate traditional pedagogical concepts in an exciting way. Learner-centered and...
Key Takeaways: Modern languages and global education are strengths of Dickinson College, making new and more effective tools for teaching language of vital interest to the faculty. To provide verbal interaction between students...